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This may sound like something that’s obvious in hindsight as being important to do, but nevertheless its impact should not be underestimated: the rearchitecture of the AutoCAD core – and exposure of ARX – was a change that led directly to the verticalization of Autodesk, whether via internal projects or the acquisition of external products that could now be developed by Autodesk Developer Network partners.
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In fact, ARX (which was later renamed to ObjectARX during the R14 timeframe) enabled teams within Autodesk – some of which were even outside of San Rafael! – to start to build code that worked with the AutoCAD product – as if it was part of AutoCAD – without having to build the into the codebase. Performance became lightning-fast: you were essentially creating modules that were executed just as if they were a core part of the product and had been written by Autodesk. Developers could now write DLLs – whether via C++ using the new ARX mechanism, or by porting legacy ADS code to ADSRX modules – that could be loaded by AutoCAD into its own process. R13 saw major parts of its codebase move to the object-oriented paradigm – via C++ – and saw the birth of the AutoCAD Runtime eXtension (ARX) API layer. Not having been involved in it, I can’t talk about the goals for the R13 release, but I can talk about its impact in later years.
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It was great as a mechanism for professional software developers to integrate data from other systems – perhaps performing serious number-crunching or interfacing with external databases via ASI – but it wasn’t an architecture that lent itself to high performance. ADS was important because it allowed people to write compiled applications that could interface with AutoCAD, but the integration was very limited. ADS allowed executables written in C to interface with AutoCAD via a set of messages… both AutoLISP code and ADS executables ran in a separate process, talking to AutoCAD via an inter-process communication (IPC) buffer which meant said communication was inevitably slow. Software development with the AutoCAD platform prior to R13 – both internal and external to Autodesk – was possible using either AutoLISP or ADS, the AutoCAD Development System. Enabler for The Great AutoCAD Diasporaīeyond the lessons learned by the AutoCAD engineering organisation, R13 was an important milestone for the AutoCAD product.
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By the time I started working with them (initially to advocate for external software developers and later on as a member of the team) the organisation had become extremely quality-focused, which I suppose was the first positive impact of the R13 debacle. I can’t give any insights into the management pressures and engineering issues that led to such a release going out the door, but as an organisation the AutoCAD team certainly learned a lot from this misstep.
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I was busy finishing my studies, at the time, and so can’t comment firsthand, but it’s something everyone says. The initial R13 release was basically unusable.
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(I suppose that’s an obvious assertion, in the sense that there’s no way our user base could still be using AutoCAD R12 for DOS today, but to understand exactly what I mean, please read on. I have absolutely no hesitation in saying that if the R13 release hadn’t happened, Autodesk would not be here today. What I do see – and often talk to people about when they raise it with me – is the importance of the R13 release to AutoCAD as a product and to Autodesk as a company. This post is absolutely not about me trying to rewrite history.
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If people would like to share their own experiences with R13 – whether positive or negative – then please feel free to post a comment.
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So I didn’t experience the full pain caused by the quality of that particular release… while I can empathise with it, I didn’t exactly live it myself on a daily basis (like many of our customers did). I joined Autodesk in August 1995, which was about when the R13 release had stabilised (I have some recollection of c4 or c4a being released soon after I joined, but I can’t track down the exact timing of the R13 point releases). This is one of my favourite “chat over a beer” topics, and one that seems relevant to where we are today with Fabric, so I wrote Jürgen a quick note to say that I’d reply via my blog. Do you remember that release, it was terrible? I read your last post and remembered a poster. The email referred to our recent trip down memory lane… It came with this image, which certainly brought back memories. Over the weekend I received an email from Jürgen Becker.